Behind the No More Heroes launch event
The much anticipated Wii game No More Heroes had a launch event held at Sofmap Amusement on the 6th of December with director Suda Gouichi and producer Wada Yasuhiro at the scene to distribute toilet paper and sign copies of the game.
The event was widely covered by the gaming press, but apparently there was another story behind it.
Akibablog reports that when the event opened and they started selling the game, nobody bought the game even after waiting for 20 minutes. So apparently one of the press reporters at the scene that looked like he was from Enterbrain / Famitsu went to buy a copy and get the game signed instead while all the reporters at the scene took photos of him.
December 8th, 2007 at 8:55 pm
See, this what bothers me. Gamers want more original IPs from developers right? But, when the time comes to go out an support the developer by buying the game. No one does it.
So you know what’s happens? We end up getting more sequels, remakes and ports. Well, when the game is released in the U.S.A., i’m going to buy ten copies for Suda 51/Grasshopper. He’s seems like a nice guy who works really hard. (An the team also)
Good Luck Suda 51 and Grasshopper
Please gamers, buy this game.
December 8th, 2007 at 8:58 pm
What, not what’s
December 9th, 2007 at 12:46 pm
Sick Monk: It’s more related to what console it was released to and it’s market. Wii for the moment as I see it is not a market for this type of games, it’s more a family console and for very old and younger audience right now, I’m not saying that there ain’t other type of games but this is where most of the consoles is sold to.
If they wanted this title to sell they where probably better of releasing it to Xbox 360 or PS2.
December 9th, 2007 at 5:54 pm
Mugi: Yeah, but people make that excuse all the time. Why can’t the Wii have both casual games and hardcore games. (I hate that term, BTW)
December 9th, 2007 at 8:51 pm
Being someone who thoroughly enjoyed Killer7 (and has been meaning to play through it again), I am looking forward to eventually trying No More Heroes. I do not, however, look forward to purchasing that console just to do it. If it comes out in the U.S. for the Xbox 360, I’m all for it. (Actually, I feel that way about a lot of games. Disgaea 3, for instance.)
I’ve always thought that “hardcore” is a type of game playing, not a type of game, although admittedly some games - and indeed whole genres - are better suited to it than others. - ZM
December 10th, 2007 at 10:36 am
I have no idea what the premise of this game is, but I’d be intrieged to look into it just based on the artstyle (that is, if it translates with any fluidity to the game itself. Always a shame when good art goes into a game that makes no use of it.)
December 10th, 2007 at 12:41 pm
Zotmeister: Xbox 360 + No More Heroes = Never going to happen (I know, Killer 7 was released on the PS2, so.) I’m not a fan of the Xbox 360 (I dislike that console/Games aren’t good), so i hope that never happens. But, it’s all about the money today, so who knows.
Even if it was released on the Xbox 360, that doesn’t mean gamers are automatically going to buy it and generate big sale numbers. (Did anyone buy Killer 7 just because it was on the PS2?) Gamers don’t support original IPs (Zack and Wiki), instead they buy games that they already own. (Final Fantasy 1&2, Dragon Quest IV,V,etc,etc)
December 10th, 2007 at 10:40 pm
I think you misinterpret me - it’s a matter of feasibility. I doubt many, if any, buy all games for any console automatically; it’s just a matter of install base. I do not own a Wii or a PS3, and I’m not going to buy one just to play No More Heroes or Disgaea 3. In the United States, the PS3 isn’t very popular, and the Wii - well, the Wii is popular, and I’m sure there will be a decent contingent who pick the game up for it, but I’m not among them. [Hate the control scheme. Detest the name!]
Gamers do support original ideas… there’s just not enough of that kind of gamer when compared to those willing to buy shovelware. Like you say, it’s about the money. When a game gets a cult following but sells low quantities, they incorrectly compare the sales figures with [insert random three-letter acronym beginning with 'N' here][insert current year here] and think it a failure. Expectations need to be changed. - ZM
December 11th, 2007 at 7:37 am
Killer 7 was a major disappointment and a terrible game. Why would anyone get excited for anything new? This has to come out and get around for a while before anyone will care about it, if it is any good.
February 15th, 2008 at 4:47 am
http://www.mmv.co.jp/message/president.php
I hear on the interwebs that NMH has sold 100k in America in its first month and has 160k Euro orders! Great job Grasshopper! Now Suda can make something a bit more ambitious! (Compared with 40k Japan)