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	<title>Comments on: Eroge: Akatsuki no goei</title>
	<atom:link href="http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/feed/" rel="self" type="application/rss+xml" />
	<link>http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/</link>
	<description>Zepy Anime Eroge Doujin Games</description>
	<pubDate>Mon, 08 Sep 2008 11:09:08 +0000</pubDate>
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		<item>
		<title>By: Zepy</title>
		<link>http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/#comment-6831</link>
		<dc:creator>Zepy</dc:creator>
		<pubDate>Fri, 11 Apr 2008 12:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/#comment-6831</guid>
		<description>I enjoy both short games like Saya no uta and long games alike actually, I mentioned about the length because too many of the character routes in Akatsuki felt like it was cut off at the end due to time constraints, especially Reika and Tsuki's routes which ended very abruptly. Tae's doraemon story was the only one that actually felt it was completed.</description>
		<content:encoded><![CDATA[<p>I enjoy both short games like Saya no uta and long games alike actually, I mentioned about the length because too many of the character routes in Akatsuki felt like it was cut off at the end due to time constraints, especially Reika and Tsuki&#8217;s routes which ended very abruptly. Tae&#8217;s doraemon story was the only one that actually felt it was completed.</p>
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		<title>By: Lou</title>
		<link>http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/#comment-6827</link>
		<dc:creator>Lou</dc:creator>
		<pubDate>Fri, 11 Apr 2008 11:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/#comment-6827</guid>
		<description>Don't know why people insist on long boring visual novels. This is the only game that I finish without skipping anything and every single bits are great. Although many of the parts can be expanded.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t know why people insist on long boring visual novels. This is the only game that I finish without skipping anything and every single bits are great. Although many of the parts can be expanded.</p>
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	<item>
		<title>By: Zepy</title>
		<link>http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/#comment-6824</link>
		<dc:creator>Zepy</dc:creator>
		<pubDate>Fri, 11 Apr 2008 09:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/#comment-6824</guid>
		<description>I finished the characters in the main school's side and did a little bit of the branch school's, but chara moe games just aren't my kind of thing anymore so I never completely finished it.

Ok</description>
		<content:encoded><![CDATA[<p>I finished the characters in the main school&#8217;s side and did a little bit of the branch school&#8217;s, but chara moe games just aren&#8217;t my kind of thing anymore so I never completely finished it.</p>
<p>Ok</p>
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	<item>
		<title>By: NOYFB@EEEpc@cali</title>
		<link>http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/#comment-6820</link>
		<dc:creator>NOYFB@EEEpc@cali</dc:creator>
		<pubDate>Fri, 11 Apr 2008 08:54:35 +0000</pubDate>
		<guid isPermaLink="false">http://zepy.momotato.com/2008/04/11/eroge-akatsuki-no-goei/#comment-6820</guid>
		<description>おｋ、but did you ever finish haruka ni aogi(ry
http://zepy.momotato.com/2007/03/10/haruka-ni-aogi-uruwashi-no/
to this day i still dont get what "OK" was supposed to mean.</description>
		<content:encoded><![CDATA[<p>おｋ、but did you ever finish haruka ni aogi(ry<br />
<a href="http://zepy.momotato.com/2007/03/10/haruka-ni-aogi-uruwashi-no/" rel="nofollow">http://zepy.momotato.com/2007/03/10/haruka-ni-aogi-uruwashi-no/</a><br />
to this day i still dont get what &#8220;OK&#8221; was supposed to mean.</p>
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